MetalStrike,
by Greatel
Software, $14.66
Reviewed August 2002
The first time I saw the robot fighters
in MetalStrike, I thought I’d seen the Crazy Skate
from the new ToeJam & Earl III game on the Xbox. Once
I loaded the game and played a few levels, I realized this
game reminded me of Metal Slug. I was a long time Metal Slug
addict, so I took immediate liking to MetalStrike, which
has more flexibility in game play than Metal Slug. In this
game, you get to control one of two futuristic robots roaming
through country roads, city streets, and railways and shooting
anything in your way. When I say anything, I mean everything:
the farmhouses, trees, armed trucks, tanks and ammo boxes,
and even the cows. When you shoot down the trees or burn
down a house, you might just pick up more power, more shield
or rockets.
Picture a farmland where trees and grass
grow and cows munch grain in the backyard. Or how about a
nice town square surrounded by shopping malls and regulated
by traffic lights? Now put Kung Fu fighters with guns somersaulting
at you non-stop, truck gunners and tanks at every road or
street corner shooting big missiles at you, and large mean
robot-tanks that treat you to a thumb-numbing shooting spree
at each end of a level. This is MetalStrike!
The game plays in 2D top view, and has
three different settings: countryside, barracks and city.
The graphics are outright cartoonish with saturated colors,
which make the environment both fun and funny. Who’d
seen cows running around in city streets and large mech-robots
coming out of mountains? But in this game, anything that
looks out of place adds to the humor and the style. The game
engine, which can support over 200 moving objects at the
same time, gives you a vivid intensive fighting experience.
The controls in MetalStrike combine hardware
buttons for shooting and stylus for moving the robots. The
stylus control is very smooth and you can move while shooting.
The music and sound effects are excellent in MetalStrike.
They not only fit the theme, but also add the atmosphere
to the action. You get the feeling that these tracks are
not randomly added, but through a very thoughtful process.
As much as I love this game and will
continue to play it, there are a few problems. One is that
the game takes about 10MB space, which means you’ll
probably need to use a storage card. I don’t mind
this trade off for great graphics and sound FX. Another
problem is occasional crashing. I worked with the developer
for two weeks before the game’s official release
to try and remedy this (they're working on it ).
The game crashed on the iPAQ 3800 series and the Toshiba
e310 a couple of times. The game developer in China does
not have access to a great number of Pocket PCs, though
the game will work perfectly on Jornada 568.
Playing Hints and Tips
Shoot houses, towers and ammo boxes:
you will get goodies in return. You do need to shoot the
trees, cows and other things that are in your way so you
can get through.
The bosses are not that hard to beat,
as long as you concentrate your firepower to one piece
at the time.
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