Super Trooper by CronoTech,
Price: $9.95
Reviewed August 2003
After playing so many 2D snail/slug shooting
games, it’s quite refreshing to see a 3D snail shooting
game. Developed by CronoTech, Super Trooper takes the slugfest
to an un-named planet where the super troopers are usually
stranded on an island and must kill the other team of super
troopers to survive.
The concept of the gameplay is a familiar
one: two teams of players take their turns to shoot at enemy
troopers and the team with the last player(s) standing wins
the game. Super Trooper adds more elements to this classic
gameplay, taking advantage of the 3D game design. When you
start a new game, you can choose to play against another
player or the computer, one of the three difficulty levels,
number of troopers on each team and select the amount of
money available to purchase weapons and wind conditions.
There are 15 weapons available for you to purchase before
the game, the more money you set in the beginning of the
game, the bigger the weapons you can purchase. You will find
the weapon collection includes the usual suspects such as
rockets, grenades, shotgun, as well as some unique weapons
like laser guns and nuclear weapons.
Like the 2D snails type of games, you can
move your troopers to positions with better shot angles and
distance, except in Super Trooper you have more freedom in
moving around in the landscape, thanks to the 3D environment.
You will enjoy using the terrain to your advantage, adding
tail wind to your shots and flying around the island to spy
on your enemy’s territory. The camera works very well
with zooming in and out smoothly. You can even have the camera
chase the bullets so you can see exactly where they landed
and what they hit. Very cool feature! You control the game
using a combination of stylus and buttons.
Super Trooper is played in top view mode
where you can see the terrain as well as the characters.
There are 27 maps and most of them feature different types
of terrain with minimum background details. The game window
shows both a playing field and a control area where you can
select your weapons, actions, shooting angle and view the
entire map. I find that even though the control area is very
useful when it comes to planning a perfect shot, you will
still need to look at the actual terrain to see the altitude
and terrain obstacles. The weapon system seems to have pretty
realistic feel to it, though long shots can be quite hard
to aim perfectly. You will find the explosion and terrain
damage more satisfying when you play this game in 3D. While
the graphics of the sky or galaxy in the background seems
picture-realistic, the playable terrains and the characters
seem more pixilated.
The sounds FX and background music
tracks compliment the gameplay well. You will hear upbeat
rock music in the background, and explosions and screaming
FX when your weapon hits the targets. You can adjust the
volume on both FX. The game currently supports ARM/Xscale
Pocket PCs. Versions supporting MIPs Pocket PC and Palm
OS are currently in development.
Just when you think a classic game has
been re-made enough, a game like Super Trooper will come
out and open up your mind again. I enjoy the new 3D concept
built on the classic form and the bells and whistles that
come with it. The weapons and terrain design look very promising.
The graphics are good but still look pixilated. A good number
of maps give this game some really good replay value. According
to the developer, you can expect even more add-on maps to
come!
Playing Hints and Tips
The Spy mode is very useful when you are
far away from your opponents. Make sure you always check
out the terrain condition around your target and adjust your
shots accordingly. Each weapon behaves differently when explode.
Make sure you test out all of them before heading into the
tough battles.
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