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JadeDragon's reviews and playing tips: Pocket PC games

MouseMaze by Simbsoft, Price: $14.95
Reviewed November 2003 by Tony Peak

MouseMaze, by Simbsoft, is fresh take on the Sokoban concept. Your objective is simple, guide the mouse to the exit. -- Yet, your task is difficult. To reach the exit you’ll have to push stones, jump over stones, match symbols and collect food for energy. In the MouseMaze, it’s all or nothing… Either you finish the level or you try, try again.

The important thing to understand about MouseMaze is that it is truly a puzzle game. This isn’t some action puzzle adventure. It’s all about solving the maze in the correct order and number of turns. The difficulty is high, and the learning curve is steep. The first few levels may give the impression of a cakewalk, but things get much harder very soon. It becomes very easy to get stuck on a level and frustrated. There are absolutely no in game hints, or any way to tell where you’re making a mistake. It’s completely pass or fail, though there is an undo feature.

The graphics are well rendered and the maze itself is a pseudo-3d field of tiles. Everything blends quite well, even if it did leave me wondering why a hotdog is the same size as a pizza. Every now and then the view makes a passage or cluster of blocks hard to judge, but it’s nothing severe. There’s no in game music, but the sound effects are pleasant.

Enjoyment of MouseMaze really boils down to how much you love a brain twisting puzzle with no mercy. For me personally, it often proved to be more frustration than fun. When you get stuck, you’re stuck. It might as well be a brick wall until the solution is found. Even then, it’s just another puzzle waiting. There is not without hope though. The developers are looking into creating a new version that allows you to start at any level you choose, and hopefully we will get some hints for those gamers who are still banging their heads against the wall. Good thing is they are wearing helmets.

Playing Hints and Tips

-The food is essential, but not always all of it.
-Stay calm, and try again later if need be.
-Don’t setup a mock maze and trap a real mouse inside to see what it would do.
-Don’t throw your Pocket PC at a wall

 

screen shot

 

 

Ratings (scale of 1 to 5):

Graphics Nice 3D mazes, good looking tiles and sprites, all in all little to complain about. Something seemed a bit odd to me though about the food sprites.
Sound What’s there is nice, but some music would have helped.
Fun Meter I consider myself a puzzle fan, but this one has me beat. Without any guidance, I ended up simply repeating the same mistakes. The food concept just didn’t work well for me.
Addictivity There’s a good amount of levels, with possibly more on the way. Once you beat a level though there’s little point in replaying except to get a better score. The in-game level maker is a great touch if you have someone to swap levels with. Playing your own levels, as the feature list suggests, is rather pointless.


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