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Kingdom of Paradise
Reviewed November 2005 by Corbie Dillard
Publisher: Sony Computer Entertainment
Developer: Climax
Release Date: November, 2005
ESRB Rating: "T" for Teen
Genre: RPG
Price: $39.99
With the release of Kingdom of Paradise, Sony is finally bringing
the full 3-D RPG experience to the PSP. Coupling this 3-D presentation
with an intricate battle system and a large amount of action-oriented
gameplay, Sony's created an interesting oriental-style twist
on the RPG genre. But with a slightly short 15 hour quest,
not to mention a sometimes confusing combat system, will Kingdom
of Paradise be enough to satisfy action RPG fan's appetites
or will it end up being more frustrating than fun?
Story
After being kicked out of his Seiryu clan for breaking their
laws, Shinbu begins earning a living as a bodyguard for travelers
near his village. On the way back from one of his escorts,
Shinbu comes in contact with a young girl named Sui Lin, a
disciple of the Seiryu clan, who is being chased by Kirin soldiers.
Sui Lin tells Shinbu of the Kirin attack and the slaughter
of all of the Seiryu disciples. Now as the last remaining Seiryu
disciples, you and Sui Lin must set out on an adventure to
find the Seiryu Sword that was taken by the Kirin army and
revive the Seiryu Clan.
Gameplay
At first glance, Kingdom of Paradise
may appear to be nothing more than a simple hack and slash-style
RPG, but once you dig deeper into the gameplay, you'll see
how intricate the battle system truly is. Throughout the
game you'll acquire items called Bugei Scrolls. These scrolls
are the basis for creating the customizable sword attack
combos that you'll be using in the games' combat system.
On each scroll you'll find a given number of empty slots.
As you defeat enemies in battle you'll acquire another type
of item called a Kunpu Form. Each Kunpu Form is basically
a different sword swinging technique. By placing these Kunpu
forms into the empty slots on your Bugei Scrolls, you can
create an almost infinite number of different sword attack
combos for use in battle. Another attack at your disposal
involves the "Chi" system of magic. As you acquire
more powerful forms of Chi you can use these magic attacks
to inflict devastating damage on your foes. You have 5 different
forms of Chi to choose from and it's up to you to find out
which form of Chi works best on which enemy in the game as
some enemies are more vulnerable to certain forms of Chi than
others.
As in most RPGs, you'll spend the majority of your time traveling
from place to place in the game, doing battles along the way.
You always have a small map on display to give you an idea
of where you're currently located in the game, but the game
will sometimes leave you wondering what to do next, which may
cause some players a little undue frustration at times. While
setting up the combat system is a little difficult until you
get a grip on it, doing battle with enemies is pretty straightforward
and painless. Once you've gone through and set up your sword
combos, the game is then turned into an action style RPG where
you carry out your attacks in real time using a two-button
attack system. One button is used to cycle through your sword
attack combos while the other button is used to charge up and
unleash your powerful Chi attack. This system works well, and
adds a nice action feel to the game, but once you acquire some
of the more powerful Chi attacks, you can pretty much use it
repeatedly to defeat most enemies in the game with ease. This
tends to make the game a bit too easy, but does make dealing
with the many random enemy encounters much less tedious for
gamers who want to focus more on the storyline portion of the
adventure.
Multiplayer
Using the PSP's wireless function, two players can link up
and do battle in a Bugei Exhibition against one another using
their own customized Bugei Scrolls. This is a good opportunity
to show off the skills you've developed during your quest.
Players can also exchange Kunpu Forms they've located in the
game with one another as well as make use of the download mode
in which players can go online with their PSP and download
new Kunpu Forms as well as other unique items to use in the
game. While many of these features may seem superficial, the
downloadable content does add some fresh material to the game,
and is a nice feature to have access to for those with a wireless
connection.
Graphics
Kingdom of Paradise is a pretty game, no doubt about it. The
game makes use a well executed 3-D graphics engine which shines
(literally) through some nifty lighting effects. You will notice
that many areas in the game to gradually become lighter the
further away from them you get, giving the impression of the
sunlight fading these areas out. The 3-D characters in the
game also look quite impressive, and are further proof of the
PSP's 3-D capabilities. The entire world where the game takes
place in has a lush, green atmosphere that looks terrific on
the small screen. Everything in the game scrolls smoothly and
rotates around as if you're playing the game on an actual console
system. Even the facial expressions on the characters' faces
look terrific and add a nice element of emotion to the game's
presentation. The game might not have some of the flash found
on many of the current generation console RPGs, but it is a
definite step in the right direction and goes a long way in
proving that the PSP is capable of producing a console-quality
RPG without having to sacrifice much in the way of quality.
Screen shots:
Deals
and Shopping
Sound
The soundtrack in Kingdom of Paradise never strays far from the
oriental theme the game is built around, and while the music is generally
pleasant to listen to, it never seems to break any new ground as
far as originality. In fact, many of the tracks sound so similar
that it sometimes feels as if the game just plays one extremely long
song throughout the game. The quest does feature many instances of
voice acting, which is a nice touch for a portable RPG, and the sound
effects during battle are also extremely well done. While more variety
in the musical tracks would have been nice, the game's music and
sound effects are more than adequate.
Conclusion
If you're searching for a unique RPG experience for the PSP, Kingdom
of Paradise might be just what you're looking for. Those expecting
a simple hack and slash adventure that's easy to pick up and get
into might find themselves a bit turned off by the overly-complicated
battle system, but those willing to put in the time of setting up
all of the sword combos will find themselves well rewarded with a
user-friendly way of executing these beautiful sword attacks in battle.
The main quest in Kingdom of Paradise is a bit on the short side
at just under 15 hours, but in truth, it's just about the right amount
of time you'll want to spend on a handheld gaming console anyway.
It's nice to see a fully 3-D RPG successfully pulled off on the PSP,
but it also shows that there's still room for improvement.
Ratings (scale of 1 to 5):
Graphics
While it's nice to finally see a fully
3-D RPG production on the PSP, the game could have used a bit
more variety in the different areas throughout the game. The
character models in the game are very well done, and it was
nice to see the facial expressions used to help convey the
emotion of the game's storyline. A definite step in the right
direction and hopefully more developers will go with this 3-D
direction in future RPG releases as it's nice to see this style
of visuals on the PSP.
Sound
The music is well done, but nothing that's
not been done before. The musical styling is about what you'd
expect from a quest unfolding in an oriental setting. It's
nice to have some voice work in a PSP RPG for a change, but
the best part of the sound work in Kingdom of Paradise was
the sword attack sound effects by far.
Fun Meter
There's no denying the stiff learning
curve of Kingdom of Paradise's attack setup. Once you've come
to grips with it and actually get into the RPG itself you'll
find that the game presents you with a decent 15 hour quest
that has some interesting twists and turns. The game just feels
like it's missing something, and never feels as big as the
settings around you would lead you to believe it is.
Addictivity
Given the short length of the quest,
it's obvious that gamers who find Kingdom of Paradise suited
to their RPG tastes will come back to the game for another
play through, but the quest just isn't engaging enough to rate
the game very high as far as re-playability goes. A good enough
action RPG for the PSP, but nothing terribly groundbreaking
in itself.