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JadeDragon's reviews and playing tips: Palm OS and Pocket PC games

Rocket Mania , by Astraware, $17.95
By Korey Marciniak

Many games have offered a similar style of play as Rocket Mania in the past; games like Pipe Dream have been around in many forms and platforms for a while. Rocket Mania goes beyond this and offers a premise of launching the most fireworks, or beating the clock. It's a premise that although simple at heart works well overall. Rocket Mania is available for both Palm OS and Pocket PC, and I tested it on Palm OS.

Gameplay in Rocket Mania is simple at first glance; basically as the player you match up the various pieces of fuse scattered about the playing field, and when the fuse touches a match on the left and a rocket on the right things blow up. The real challenge comes from launching more than one rocket at a time, and using up the right amount of fuse to do it. There are two different types of game modes: ‘classic' and ‘strategy'. In ‘classic' mode the object is to set off as many rockets and collect as many coins before time runs out. In ‘strategy' mode the game changes slightly by removing the coins and timer, and adding in a match limit and match items to pick up to increase your stockpile. Rocket Mania controls as well as expected; using the stylus to rotate the tiles around to build all the fuses.

PalmOS games have begun making leaps in terms of graphics quality, and Rocket Mania is no exception. The fireworks, rockets, and explosions in Rocket Mania all look impressive. Although limited by the puzzle style of the game, Astraware did an excellent job of making the game look visually impressive. Some of the sprites and backdrops do seem to suffer from looking a little grainy, but it's difficult to see this on the small PDA screen, and I assume it's to keep the game size down.

From the first time you load Rocket Mania you are treated to well executed sounds; the intro screen has a voice clip, and the game itself is accompanied by explosions, whistling, and popping much like you would expect from a fireworks show. Every sound in the game is crisp and clear, and does the job of immersion well. The game also features original background music, but like many other games on the market my TG50 was incapable of playing the music due to Sony's proprietary API.

Overall the game is well executed; the game has very little learning curve, and it's easy to get into. I am saddened that not all PDA's have music support, since games like Puzzle Bobble prove it is possible. This is a minor issue, but it does give the game a different experience based on hardware. I would like to see more items, and adjusting the amount of fuse tiles based on difficulty would be a nice addition, but none of this detracts from the game as a whole.

Playing Hints and Tips

Rocket Mania rewards the amount of simultaneous launches, but in classic mode time is of the essence. I found it easiest to launch one or two rockets all the time, and then make attempts for more when I had time. Strategy mode is different, and it's worth it to spend the time setting everything up. Make sure to rotate the tiles closest to the match so they won't accidentally set off your carefully set up launch.

 

screen shot

 

Palm

 

Pocket PC

 

 

 

Ratings (scale of 1 to 5):

Graphics

Beautiful fireworks, explosions, and rocket flame effects; Very clean interface.

Sound

The sound effects are clear and sound great. Music support for more PDA's, and more sound effects in general wouldn't hurt.

Fun Meter

The gameplay is simple, and it doesn't take much to get into the game; great game for those long boring meetings.

Addictivity

With the easy access, and solid design it's easy to pick up over and over again. More configuration options would add even more replay value.



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