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JadeDragon's reviews and playing tips: Pocket PC games

Art Heist by Emodiv, Price: $9.95
Reviewed May 2003

When I asked the folks at Emodiv how long it took them to develop Art Heist, they told me that it took them 5-6 weeks. But somehow in my hyper-active imagination, I pictured that the developers at Emodiv work on the EverQuest series during the day while writing Art Heist after dark. So it seems only natural that their newest puzzle game is about pulling art heists in the quiet night.

You are a world-famous art thief trying to make one last major score before retiring. The La Jolla Museum of Pretentious Art is hosting an unprecedented collection of famous art pieces from around the world and this is the perfect opportunity you’ve been waiting for. The story isn’t that original- if you have seen Sean Connery and Catherine Zeta-Jones in Entrapment, you will know what I mean. But the game design in Art Heist is original.

In order to steal the paintings, you need to disarm the laser beams and sensors in each room of the museum. You are given a certain number of mirrors that can reflect the laser beams to activate all the switches in the room. The four types of mirrors reflect the laser beams in different angles and directions. Once you turn on all the switches by reflecting the laser beams in the correct way, you are free to take your loot. But be careful: the laser beams can also trigger the alarm sensors. If you trigger the alarm, the police patrol car is on its way to the museum.

The puzzle design makes the game play interesting. Each room feels very different from the last one, so that you don’t feel like you are solving similar puzzles. If you get stuck on certain level, you can access the hints by using the H button on the bottom left hand corner. You can also access the Gallery to see which paintings you’ve stolen successfully and a short tutorial that shows how to use different mirrors.

The graphics in this game look very sharp and stylish. The drag-and-drop of the mirrors works smoothly and flawlessly. Art buffs will likely appreciate the clever mock-ups of some famous paintings. The interface of the game is simple and easy to use.

A single music track will accompany you throughout the levels. Even though it’s a catchy tune, after a while it gets very repetitive. There are a decent number of sound effects, but all in all, this game isn’t a very sound FX oriented game. You have options to turn on or off both music and sound, as well as adjust the volume. Art Heist currently supports ARM/Xscale Pocket PCs and takes about 2.5MB memory.

You will get a laugh when you see paintings like Mora Liza by Eduardo DaVinci or Swiftning Bland Lard Can by Randy Offwhal. After you complete the Gallery and look through the paintings, you might ask yourself: “Why did I steal this junk?” Believe me when I tell you, the puzzles that you had to solve to get those paintings are worth the trip.

Playing Hint and Tips

Follow the beam and play with different mirrors. Sometimes the name of the level gives you some clue as to how the beam layout should look. Just check out Spiraling Down and Milk Bottle room, you will know what I mean.

 

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Ratings (scale of 1 to 5):

Graphics Even though this isn’t the ground breaking 3D EQ visual, the polished graphics compliment the game concept very well. Easy-to-use interface and hints mode are nice touches in the game.
Sound Catchy music track in the background, but could use more variety. Same goes for the sound effects.
Fun Meter This game should be a great choice for those gamers who also like fine art. The puzzles are very nicely designed to give your brain a good exercise.
Addictivity You have a large number of puzzles to solve and 12 paintings to steal. Plenty of challenge, but once the puzzles are solved; you probably won’t want to play it again.
 


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