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Cubis by Astraware, Price: $14.95
Reviewed December 2003 by Tony Peak

Cubis ended up being a much harder game to review than I first expected. While graphically pleasing and featuring alluring enough gameplay, I'm not quite sure it meets its full potential. Although I had fun with Cubis every time I started it up, I feel it could have been more than it is.

Cubis is played by sliding cubes across the playing board from the left or bottom of the field into the preset cubes. When cubes connect in groups of 3 or more of the same color, they're removed. Winning depends on the which of the game's two play modes your in. Arcade requires the player to remove a certain amount of cubes before the time limit is reached, while puzzle only requires the player to remove the star cubes in time. Both use the same set of 50 levels.

Making things a little more interesting is a set of special cubes. Preset stone cubes which can't be moved, laser cubes which can destroy any cube, and cracked cubes which if hit crumble. Cubes also form on the Z axis up to three spaces high with wedge cubes which can push a stack up, and osmosis cubes which changes the color of the cube it hits and then duplicates into a clone above it.

The trouble with both modes is that there is no continue, level select, or lives of any sort. You start at level 1 every time you play, and play until you lose by running out of time. This can get quite frustrating after you've played the first 20 levels or so again and again trying to get to the later levels in the set of 50. If you lose on level 39, it's right back to level 1 next time around. There is a practice mode which lets you level select, but it only lets you only play one level at a time, and with no timer.

Arcade mode suffers from a goal that seems to have nothing to do with the level at hand. Even if you clear the entire field, the round doesn't end. You still have to send cubes onto the field and clear them until you reach the goal number. And on the other hand, even if you don't clear the cubes on the field at all, you can still win by just sending small groups onto the field and clearing them. Puzzle mode has a similar flaw where as many times I lost the round simply because I kept getting cubes that had nothing to do with the star cube colors; So many so that I'd run out of time before I'd even get the correct cube to use.

The controls are rather simple, but well suited. You simply hold down the stylus and a white outline will show where the cube will slide. Release to slide. It's a bit annoying when you accidentally release a cube, but it works well none the less.

The graphics are quite smooth and everything is nice and colorful. I really like the three graphics themes: Mayan, Leonardo, and Chinese. Each has a real nice appeal to it and looks exceptionally well done. I would have liked the styles to change in game as checkpoints in progress however, instead of being a manual theme choice. It seems like a waste of perfectly good graphics to make two of them completely optional. Sound wise there's nothing to complain about. The cubes click together, crack, morph, and etc pretty much as you would expect. The music is appealing but nothing exciting.

Overall Cubis is an appealing game and a fun way to spend some time, but that's about it. If you're looking for a serious goal, or challenge, or even reward you probably won't find it here. If, however, you're just looking to spend some time with an amusing and not too overly strenuous puzzle game then this is a good fit.

 

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Playing Hints and Tips

-In arcade mode, chain star cubes for bonus points. Failing to clear star cubes will result in a point penalty.

-Go for the cubis bonus whenever possible, both for points and speed. You get a cubis bonus when multiple groups of cubes fall in chains.

-You can use osmosis cubes to change the color of star cubes, and also clone a regular cube of the same color above it. In puzzle mode, this may help you clear the level in time.

-If you need to quit, you don't have to abandon the game. You can exit out of the game and resume from where the game was paused at any time. Also, in the Game menu select practice for an un-timed level select.

Ratings (scale of 1 to 5):

Graphics

Featuring very professional and sharp graphics, Cubis looks great as far as puzzles go. Great use of color and style give the game a unique and sharp look. Each of the three themes is quite high quality

Sound

There's nothing really wrong with the sound or music, but there's really nothing overly appealing to it either. It's pretty much the standard puzzle fare one would expect, though it is still above average. The music track is nice, and the sound effects are smooth.

Fun Meter

Even though I have some qualms with some gameplay choices, I really enjoyed playing Cubis. It's not a very taxing game, though it does have a fair challenge. It's always good to see another unique puzzle game out there.

Addictivity

50 levels is quite a good package, especially when reaching level 50 can be such a pain. By the time you make it through all 50 levels in both puzzle mode and arcade mode, you'll have got quite a bit of game time out of Cubis. The practice mode breaks up the monotony of starting over well enough, and the highscore list provides extra challenge for score fans.



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