Exodus v.1 by Craig McMahon www.craigsdomain.co.uk Free 
Reviewed April 2002
Exodus is a puzzle game that will capture
you from the first level to the last. Similar to BoxMan in
concept, you will need to collect gems instead of moving
boxes. To collect gems you must think ahead. Red boxes are
movable, which provide you with accessible path and blocking
tool. Blue Arrow blocks will move as soon as the gems are
out of their way, which often are designed to trap you. As
for the bridges, you can only cross them once, so plan ahead
cause once you pass it you aren't going to come back. And
the question mark blocks are just there to block your way
and make your life harder. The free version of Exodus has
functions like Restart level, which you will need frequently.
The game developer has released Exodus
version 2, which is free for the first 8 levels out of 50
total. The new version includes real time block movement,
new elements such as mines and monsters, and the ability
to browse through the levels you've completed.
Playing Hints and Tips
After level 10, I started out by
collecting the gems that don't make anything move to clear
up the picture. This way you will have a better picture
of which gem will move which blocks, and which path will
be opened up or blocked off. This trick got me through
the whole game. I did get stuck on level 18 (Confusion)
and 20 (Destination Irritation!)
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