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Goblin Bane by Combatdisk, Price: $4.99
Reviewed February 2003

There was a time when interactive ebooks flourished; a time before dungeons and dragons took their shapes in the 3D gaming realm. The time when playing RPGs via email was cutting edge is gone, but thanks to the interactive ebook faithful, some of the popular stories made their way to our current PDAs. Written by Robert Vance and published by Combatdisk, Goblin Bane is the first in Heroes of Redmarch. If you want to get familiar with the world of Redmarch, you can check our its official website here.

With some RPG elements in the story, Goblin Bane reads as if the student of Tolkien wrote it. In these familiar dark woods hides the fortress of Goblins. On the night of the Winter Solstice in the year 690 AC, the evil green goblins invaded a small village of Branholm, slaughtered everyone and took away their young. A journey begins for Thomas Havelock, a villager who escaped from the attack and soon will find his way into the darkness of the Goblin domain and slain the monsters to rescue the children. The game is played in the way of making decisions. After you read a little bit of the story, you will be presented with choices, which will ultimately determine where the story goes. Some choices will prolong the story; others will end it. The attraction of the game (story) lays in replaying the game multiple times to see different progress and various endings.

Goblin Bane drew inspiration from Heroes of Redmarch, and gives the story a good number of twists and turns. Though it seems a bit too short with a small number of NPCs (non-playable characters) and quests even after I checked out every possible branch of the story. The good writing style and a few still images inserted in the story help to create this fantasy world.

Even though there is an option to turn the sound/music on, I couldn’t get any sound on either Palm or Pocket PC. Goblin Bane will run on any Palm OS 3.5 or higher devices and any ARM or Xscale Pocket PCs with 457K of RAM.

For the old die hard inebook fans, Goblin Bane marks the beginning of a promising RPG fantasy story. A story that tells the fortunes and misfortunes of the Elder World, as Talkie called it, where the warg howls and the orc prowls. Are you brave enough to face it?

 

Playing Hints and Tips

Try all the choices; replay the story until you’ve explored all the possibilities.

screen shot

PPC screen shot

Pocket PC
Palm

Ratings (scale of 1 to 5):

Graphics Not much graphics to speak of except some very nice looking still images.
Sound N/A I couldn’t get any sound.
Fun Meter It was surprisingly fun to play through the story with different endings and paths. It could use more quests, more NPCs and more locations.
Addictivity The story is quite addictive and requires a lot of replay. But the length of the game isn’t very long.


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