Interview with the Chiefs of Game Developers by Jade
ever wondered about who the people are behind the games you love?
What they look like? What they eat? Well, I came up with 5 questions
for my five-minute interview with the leaders of popular game software
companies. We will feature one Chief each week. And I've also got
a photo of each Chief I've interviewed, so that you can see what
they look like. As for what they eat, that's highly classified information.
This week we talk with Mr.
Eugene Evans about the MEG (Mobile Entertainment and Gaming) Expo
he is hosting October 21-24, 2002
at the Renaissance Hotel in Hollywood in conjunction with Pocket PC
Summit. He will give us a sneak preview of this first show focusing
on mobile gaming and entertainment.
A little bit about Mr. Evans:
Eugene Evans is the CEO of Infinite Ventures, now a staple in the
mobile gaming arena.
Eugene is a 20-year veteran of the computer and console gaming industry.
During that time he has worked for small start-up developers and
large publishing and media companies both in Europe and the United
As CEO of Infinite Ventures, he has managed the development,
licensing and publishing of a line of award winning games including titles
on DVD, Game Boy, Pocket PC and Palm. This year the company expects to launch
one of the first large scale multiplayer PDA and wireless games. In a consulting
capacity, the company has relationships with some of the world's top game
developers including Zipper Interactive (SOCOM) and Mythic Entertainment
(Dark Age of Camelot), and media companies including Nickelodeon, Noggin,
and Big Idea.
About the Show: Jade Dragon: Mobile
computing and mobile entertainment seem to be the hot ticket this
year. Is that why you are hosting the first MEG Expo?
is hot and we felt that the time was now right for a conference
dedicated to mobile entertainment and gaming. Mutimeteor, the show
organizers, held the successful Pocket PC summit last October in
Los Angeles and last June in Philadelphia. There was clearly strong
interest in gaming and entertainment on the Pocket PC. I had presented
the “Future of Mobile Gaming” panel at each event and
was approached by Mutimeteor to host the conference. This gave us
a great opportunity to explore beyond the Pocket PC and bring in
exciting new PDA’s, mobile phones and smart phones.
run some briefs in Variety and Hollywood Reporter. How much does it help
having the show in L.A.? Has it generated much noise outside the PDA industry?
is the entertainment and gaming expo, and Los Angeles is still one of,
if not, the entertainment capital of the world. Hollywood will clearly
have a lot to deliver in the form of mobile entertainment and so it means
a lot to have this in Los Angeles, actually right in the heart of Hollywood.
From what we’re hearing the show is generating a great deal of interest
as people know that mobile entertainment is a fast developing arena that
they need to be on top of.
do you expect to achieve with the Expo?
hope that we can bring together the pioneers that are working on the cutting
edge of mobile gaming and entertainment. Everyone from the wireless carriers
to mobile handset and device manufacturers, from the content providers
to the software developers. By bringing together all these great people
who’ll all learn some more about the opportunities that we may be
able to take advantage of and the great entertainment that we can all
enjoy today and in the future on wireless devices.
you give us some highlights on who you have lined up for the keynotes
and the conference? Give us a brief description of what they will talk
Dyer and Robert Tercek will keynote the two days. Doug is the General
Manager of THQ Wireless, the wireless gaming arm of THQ. THQ is one of
the top video gaming companies and there interest in wireless gaming shows
how hot this category has become. He will bring the perspective of an
established and successful game publisher to the developing world of wireless
gaming. Robert Tercek is a pioneer in the area of wireless entertainment.
He was a VP with Packet Video and has worked for MTV and Columbia Tri-star.
His perspective of what consumers want and will expect from entertainment
and communication via wireless devices is always informed and fresh.
In addition we have two days of panels on gaming and
entertainment. We’ll hear from wireless carriers and headset manufacturers;
we’ll hear from them about new hardware developments and new services.
We’ve got large publishers and small independent developers; hear
what they think about entering the wireless gaming arena. We have music
companies, video companies and messaging companies; from them we’ll
be hearing how all these forms of messaging and communications will be
hitting the small new screen soon.
you tell us how many developers, publishers and providers have signed
up to exhibit at the Expo so far? Were they excited about this opportunity?
had a lot of excitement from the industry; we’ve had no problems
filling our panels with great speakers. It’s too early in the registration
process for us to say too much about the number of attendees but from
what we’re seeing we’ll be pulling in plenty of developers,
publishers and providers.
What’s the percentage of the PDA gaming industry vs. mobile phone
gaming industry exhibiting at the show?
becoming very hard to draw such a distinction. With the convergence that
is going on between PDA’s and mobile phones some exhibitors fall
into both categories. Having said that I think we’ll have fairly
even representation of both sectors.
many people are you expecting to attend?
too early in the registration process to say but we’re obviously
hoping for a very strong turn out and all indications are that we’re
going to get just that. The conference is being designed to appeal to
people with different areas of interest in the mobile gaming so we’re
seeing sign-ups from developers, content providers, carriers and media
companies in general.
Infinite Ventures has just release an outstanding futurist
sports game Speedball 2. Read our review here.