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More Industy Interviews

Nokia (System Rush),
Will Shen

Dynamism, Douglas Krone

MDM, Barry Cottle

MiTAC Mio, David Lin

ViewSonic, Marc McConnaughey

Handspring, Joe Sipher

PalmSource, Michael Mace

Faces Behind the Games Interviews

Jaybot7,
Jason Surguine

MetalShard,
Tully Edson

iNDUSTRY Entertainment,
Nemanja Bondzulic

Cascata Games,
Neil Wooding

Sony Online Entertainment,
Rob Hill

Gameloft,
Mathieu Rolland

Digital Concepts,
Douglas Beck

DreamQuest, Christopher Williamson

Infinite Ventures/ MEG Expo preview,
Eugene Evans

AIM Productions,
Stefan Calle

Eidos Interactive (Tomb Raider),
Nick Robinson

Astraware,
Tomlinson & Oakley

ZIO Interactive, Hongsuk Lee

Ionside (Argentum), Javier Dávalos

 

Five-Minute Interview with the Chiefs of Game Developers
—by Jade Dragon

Have you ever wondered about who the people are behind the games you love? What they look like? What they eat? Well, I came up with 5 questions for my five-minute interview with the leaders of popular game software companies. We will feature one Chief each week. And I've also got a photo of each Chief I've interviewed, so that you can see what they look like. As for what they eat, that's highly classified information.


Interview:
Jade Dragon: What would you say Monkeystone's mission is within 5 sentences?

Mr. Romero: Monkeystone's mission is to create fun, small games for as many platforms as we can, especially wireless devices.

Jade Dragon: What will be the exciting things coming out this year from Monkeystone?

Mr. Romero: We recently published Argentum for the Pocket PC and will be publishing Baseball Mogul 2003 for the Pocket PC soon. Later this year, the Game Boy Advance version of Hyperspace Delivery Boy! will make it to store shelves in time for Christmas and the desktop PC version of HDB is already out with full voice dialogue and enhanced sound. Check out www.monkeystone.com for demos and information.

 

John Romero of ZIO Interactive

Jade Dragon: What do you have to say to the Monkeystone fans out there?

Mr. Romero: We're all committed to making fun games, games that we love to play, and making them in a short amount of time so there's more to go around. No waiting 3 years for a game from us again!

Jade Dragon: What is your number one favorite game?

Mr. Romero: Chrono Trigger for the SNES.

Jade Dragon: How often do you play games?

Mr. Romero: Every day. Currently, I am playing Jedi Knight II, Dungeon Siege and Ghost Recon: Desert Siege.

 

 

 

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