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"System Rush" for
the N-Gage introduces a neon-drenched future where you
can hack into the world's most corrupt corporate networks.
With up to 15 (10 offline, 5 online) co-vecs (code-vehicles)
at your disposal, you can race through hostile Globenet
systems in search of evidence to absolve you of the warrant
for your arrest.
Our David Galbraith chatted with Will Shen, the game's
producer. |
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MTR: Ok, so first of all-
Would you mind telling our readers what System Rush is
all about?
Will Shen: System
Rush is an original racing game developed exclusively
for the N-Gage. The premise of the game is based on a
hacking theme and you play as a white hat hacker trying
to retrieve a code bomb stolen by black hat hackers employed
by an evil multinational corporation.
MTR: I
am very intrigued as to the role of hacking in system
rush. Excluding the storyline- in what ways have you
incorporated this into the game?
Will Shen: In
the early parts of the game, you're hacking the web
servers of the evil corporation to reclaim pieces of
the code bomb. Once you've retrieved the code bomb,
you'll need to go back through each corporate server
to plant the bomb.
In addition to this, we've also registered
all the web sites for the corporations that you hack
in the game and throughout the lifecycle of the game;
you'll actually see your hacking efforts reflected in
changes on the sites. You can check it out at www.systemrush.com
and www.whitehatz.net. These sites are a great starting
point to access the world of System Rush!
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MTR: Apart from
this idea of hacking- how have you managed to differentiate this
from other racing titles on the N-Gage?
Will Shen: All
the other racing games on N-Gage feature cars, whereas System
Rush features Co-Vecs (code vehicles), which are basically
high-powered hover-ships. These Co-Vecs also have the ability
to fly for short distances, which will prove very helpful for
making your way around the tracks. The control and gameplay
dynamics are very different than what you'd experience in a
traditional racing title and we're very pleased to offer players
a unique racing experience.
MTR: Sound plays
a vital role in most fast paced racing games. How well have you
guys used sound to make the gaming experience better?
Will Shen: We
were very conscious in the designing phase about the audio in
this game. We wanted to make sure that the sound effects and
the music tracks properly matched the theme of the game. The
sound effects help maintain the hi-tech experience of the tracks,
while the techno based music tracks provide a driving beat and
rhythm to fuel the adrenaline during the action packed races.
In fact, we were so impressed with the in-game music that we
created a limited edition System Rush remix CD that we'll be
giving away to select individuals.
MTR: Upon seeing
the game- the graphics are very impressive. As with any mobile
game, this usually means challenge in keeping the high frame
rate. How did you deal with this in System Rush?
Will Shen: One
of our primary goals was to create the fastest racing game
possible on the N-Gage. Our developer, Ideaworks 3D, already
had a great 3D engine developed so we just kept adding visual
effects and pushed the envelope as far as it could go until
we started seeing slowdown. We then optimized and tweaked the
engine for better performance and repeated the process until
we were happy with both the visual quality and the frame rate.
The result is a great looking game that's plays extremely fast!
MTR: I see vehicle
combat has been incorporated. To what extent does this combat
go; for instance how many weapons are available?
Will Shen: Racing
is actually the core gameplay in System Rush with some minor
combat elements. Basically, you have the ability to destroy
enemy vehicles by bit-stealing (drafting off enemies until
you drain all their energy). This is a feature that we all
have a lot of fun with around the office!
MTR: Unlockable
Vehicles, shadow racing and Player Clips are some great features
in the game. It's pleasing to see that System Rush utilizes the
full potential of N-Gage Arena. Did you have the N-Gage Arena
in mind when developing the game?
Will Shen : N-Gage
Arena is a very important component to all of our games and
we wanted to offer a full set of Arena features while doing
new that has not been in any of our previous games. We're very
proud of all our features, but the most significant feature
is group shadow racing which allows you to download up to 3
shadows and race against them simultaneously. We felt that
a more populated race field would increase the quality of the
overall racing experience.
MTR: Thank
you very much for your time, Will!
And to our readers: you can
learn more about the game or download a demo from and
for the latest news and screenshots for the N-Gage games, visit
our Nokia
N-Gage forum. And don't forget to read our game
reviews!

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