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Palm Introduces 3G Games for webOS and Opens Developer Program
      #35619 - 01/07/10 02:31 PM

Palm today introduced several graphics-intensive game titles for webOS, from leading game developers EA Mobile, Gameloft, Glu Mobile and Laminar Research. Demonstrated at Palm's CES event, the games will be available today in the Palm App Catalog for Palm Pre customers.

Seven 3D games were introduced today in the Palm App Catalog for Palm Pre customers:

-Need for Speed Undercover (EA Mobile)
-The Sims 3 (EA Mobile)
-MONOPOLY (EA Mobile)
-Asphalt 5: Elite Racing (Gameloft)
-Let?s Golf! (Gameloft)
-Glyder 2 (Glu Mobile)
-X-Plane (Laminar Research)

Five other mobile games were also introduced: EA Mobile?s ?Tetris,? ?Sudoku,? and ?SCRABBLE,? and Gameloft?s ?The Oregon Trail? and ?Brain Challenge.?

The developers introducing titles today have had early access to the Palm webOS Plug-in Development Kit (PDK), which extends the Palm webOS Software Development Kit (SDK) with a set of tools, documentation and APIs that let developers write plug-ins for their webOS applications. The PDK lets developers easily integrate C and C++ code into their webOS applications, enabling new functionality, including immersive 3D games. A public beta version of the webOS PDK is scheduled to be available to all developers in March.

Palm also announced today it's opened its webOS developer program. Any developer can now go to the Palm Developer Center (http://developer.palm.com), sign up, and start developing and distributing applications for webOS devices. Palm showcased its developer program and tools at CES today, and announced a $1 million developer Hot Apps bonus program for the rapidly growing Palm webOS developer community.

The Palm developer program is designed to promote a thriving environment for all developers to create, distribute, promote and monetize the delivery of valuable applications to Palm customers. It extends the unique web orientation of Palm webOS, providing innovative opportunities for developers to grow their businesses by leveraging the web as a promotional channel for applications.

Each element of the Palm developer program is designed to help developers promote their work and ultimately drive application sales and downloads. Developers receive a 70/30 split (developer/Palm) of gross revenues generated through sales (after applicable taxes). The membership-based program has a $99 annual fee, which will be waived for developers who opt to distribute open source Palm webOS apps on the web. The program provides a sales transaction and fulfillment service for developers with two options for getting their applications to market:

* Distribution in the Palm App Catalog ? A link to the Palm App Catalog is built in to every Palm webOS device. Applications distributed in the Palm App Catalog will be subject to review by Palm, and developers will pay a per-application fee of $50. Applications approved in this program will have immediate distribution to the most targeted application promotional channel on webOS devices.

* Distribution on the web ? For developers who wish to promote their applications exclusively online, Palm will provide just the sales transaction and fulfillment service. Every app will receive a unique URL, allowing developers to freely promote their applications online and enabling customers to download and install the application directly from the cloud to their phone using Palm?s unique over-the-air process. This distribution option offers a fast self-certification process as well as the ability for developers to control the distribution and promotion of their applications using the online marketing vehicles they already have and creating new ones as they see fit.

Both distribution options include a support program with tools that help developers quickly build, test, distribute and receive feedback on their Palm webOS applications. A special Beta channel allows developers to easily expand their testing program and iteratively improve their products.

Palm is also opening up the database of webOS applications data, with feeds of app descriptions, ratings, stats, screen shots and more to app developers and the broader web community to leverage the web as a discovery channel. This open system will enable the creation of app directories, ranking mechanisms, communities and more around the rapidly growing base of webOS applications. These feeds will include a unique application URL for each application that can be promoted through web channels for users to request over-the-air distribution of that application to their device.

Since the announcement of the program in October, Palm has provided details of two new developer tools that are designed to significantly lower the barriers to mobile application development:

* The Palm webOS Plug-in Development Kit (PDK) extends the Palm webOS Software Development Kit (SDK) with a set of tools, documentation and APIs that let developers write plug-ins for their webOS applications. With the PDK, developers can seamlessly integrate C and C++ code into their webOS apps, enabling new functionality such as 3D games. Palm today announced the availability of 3D games built by leading developers with early access to the PDK. A public beta version of the webOS PDK is scheduled to be available to all developers in March.

* Project Ares, released as beta in December, is the first complete set of integrated mobile development tools hosted entirely in the browser. Featuring a drag-and-drop interface builder, a robust code editor, a visual debugger, and built-in source control integration, Ares dramatically lowers the barriers for web developers to jump into mobile development and makes building webOS apps even easier and faster than before. Ares aims to enable the next-generation mobile developer workflow, letting developers move quickly and seamlessly from editing in a browser to debugging on a device and selling applications in Palm?s App Catalog or on the web.




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